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AI Insights · Timothy · April 2024

Top 5 Sandbox Games on iOS in Netherlands Q1 2024

In Q1 2024, the top sandbox games on iOS in the Netherlands showed varying performance trends in weekly downloads, revenue, and active users. Here's a detailed look at how these games fared.

Top 5 Sandbox Games on iOS in Netherlands Q1 2024

In the first quarter of 2024, the top sandbox games on iOS in the Netherlands demonstrated interesting trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals how these games performed over the quarter, offering valuable insights for developers and marketers.

Roblox from Roblox Corporation saw a notable variation in its weekly revenue, starting the quarter at approximately $118K and experiencing fluctuations, ultimately settling around $79.8K by the end of March. Weekly downloads for the game began at 11.2K, saw a peak of 8.7K in mid-February, and concluded the quarter with 7K downloads. The active user base also displayed slight ups and downs, starting at 358.9K and ending with a slight increase to 342.2K.

Minecraft by Mojang had a relatively stable revenue trend with minor ups and downs, starting at $9.3K and finishing the quarter at $5.6K. Downloads showed a gradual increase, beginning at 135 and reaching 177 by the end of March. The active user count, however, saw a decline from 41.8K to 35.3K over the quarter.

Growtopia from Ubisoft experienced a significant spike in revenue in late March, peaking at $2.6K, up from just $572 at the start of the quarter. Weekly downloads remained relatively low, fluctuating between 9 and 42. The active user base showed modest stability, starting at 169 and closing the quarter at 166.

Habbo - Original Virtual World by Sulake Corporation Oy demonstrated a varied revenue pattern, starting at $629 and peaking at $819 in mid-March before dropping to $468. Downloads experienced a significant peak at 460 in mid-March, while active users saw a slight increase from 1.38K to 1.56K over the quarter.

Block Craft 3D: Building Games from Wildlife Studios showed steady revenue growth, peaking at $646 in mid-February. Downloads for the game started at 1.78K and ended at 1.36K, with mid-quarter peaks and troughs. The active user base began at 11.6K and slightly increased to 10.2K by the end of the quarter.

These performance metrics provide a snapshot of the sandbox games' market in the Netherlands for Q1 2024. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024